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Coreborn - Liquid Meadows (armors)

Made for Blankhans's AA survival/coop game Coreborn.
Concept by Gina Lakotta: https://www.artstation.com/artwork/dKzYOX
The Driftwood and coral armors were quite the challenge, considering I needed to stay within the polycount, and it was also pretty difficult to render this kind of material in a stylized. These are also some elements that you're not used to see very often and are VERY "organic", in the sense that it's hard to make them submit into an armor shape in a natural way.
I feel I unfortunately went a bit overboard with the amount of details.
I also regret I didn't get to make them for the "real" version of the Children of the source, with the proportions originally intended; due to lack of time, we had to adapt the character to an existing rig, and we also didn't have enough time to test in-engine deformations.