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Coreborn - Liquid Meadows creatures

Made for Blankhans's AA survival/coop game Coreborn.
I can only think of one time before in my career where I've had to model a water/sea creature. And the texture was made by the VFX artist, so it doesn't really count!
Quite happy with my work on the materials here, the hardest part is not to make a material look close to reality, but to have it match the art direction and still make it be believable.

The original concept had it with a more pinkish/purple hue, but since the monster is supposed to hide in the sand, it was decided to make it more yellow/orange.

The original concept had it with a more pinkish/purple hue, but since the monster is supposed to hide in the sand, it was decided to make it more yellow/orange.

The cards were a PAAAAAIN to place. But I'm really happy with how the kelp turned out.

The cards were a PAAAAAIN to place. But I'm really happy with how the kelp turned out.

For a version of the concept with barnacles and lichen: https://www.artstation.com/artwork/m8JXkY

For a version of the concept with barnacles and lichen: https://www.artstation.com/artwork/m8JXkY